Senin, 04 Maret 2013
4:51 PM
| Posted by
Unknown
Mission 3:
The Root of All Evil
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100%
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Follow Psycho through the halls. Grab the remote
explosives off the crate, and then you'll go to an elevator. Step inside and
then once it crashes to the bottom, swim out of the water. In this outside
area, immediately run to the objective marker, hugging the left side of the
map. Use cloak, and then get behind cover so you can hack the turret.
Above the remote turret will be a person-controlled turret. Your hacked turret will provide a good distraction. Make your way there and then take out the guy operating the turret. Grab it and then open the doors. Work your way out of this area to be outside yet again, with two towers containing the generators to the dam. There is a North and a South generator. You can destroy them in any order. Use cloaking to bypass the enemies and then use the vents on the sides of the buildings to get inside. There will be two enemies inside protecting the generators, so you will be clear to go straight down and activate them. The first one you try to turn off will cause issues, and you'll have to use the super jump to escape the building. Go to the top of the building and grab the rocket launcher out of the case by hacking the case. Equip the rocket launcher. Lasers block the doorway, so hack the panel to remove them. Turn on armor and then take out the helicopter outside with the rocket launcher. Dive into the water and swim deep. Turn off armor, and then wait for your energy to recharge. Turn on the cloak, and then return to the surface. Go to the second generator and then repeat the process. From here, dive into the water again. The dam structure you need to place the C4 will be in the middle of the area. Swim there undetected. Place the explosives on the designated wall, and then watch the scenes. Once Prophet recovers, loot the initial area. Follow the water into a cave system. Stay cloaked and take enemies out from afar using your bow. Collect your arrows, and then keep following the water. Notice the wildlife in the area, such as squirrels and deer. You can hunt them as a fun distraction, but at any rate, keep following the water. Once the cave starts getting narrower, jump into the water and the current will spit you out exactly where you need to be, right outside the System-X Harvesting Facility. From your vantage point on the cliff, use the bow to take out the two guards below and to your left. Turn on armor, and drop down. Turn off armor, turn on cloak, and work your way around the side of the facility. You will find a tunnel that you can use to get inside. Follow the tunnel. At the end will be an explosive, so blow it up before moving into the open. Hide in the water and then when you have more energy, turn your cloak back on. Go up the stairs and go to the objective marker, being sure to either kill or avoid the enemies. There will be a roaming turret in this area that you can't hack right now, so if that sees you, you need to turn on armor and get out of there really quick. The objective marker will lead you to an elevator. Interact with the elevator controls and ride it down. Ignore the flying drone as it is hardly a threat, and just go from control panel to control panel and activate them all as instructed. Go to the elevator and ride it to the next area. Cloak, and then wipe out the enemies. Go up to the next control panels to shut down the Nexus. |
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Mission 4:
Safeties Off
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100%
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This mission begins with a simple stealth challenge.
The spotlights will be combing the water, looking for movement, so even being
invisible doesn't mean you're safe from being spotted. Just avoid the
spotlights as you move through the water. Cloak as much as possible to avoid
being spotted by soldiers.
Turrets will be your friend here. Hack any turrets that you see and they will kill the enemies without anyone knowing you were there. You'll reach a minefield with two panels to hack. Stay invisible and hack both to make the mines safe before moving across. Eventually, you will come to a wall with a guard standing at the top. To the left will be another minefield, and to the right will be a turret. Stay cloaked, and kill the guard with the bow. Another guard will come check on him, so take him out quickly. Duck behind cover to regenerate your cloak, and then hack the turret. Use super jump to jump onto the wall and reach the dilapidated apartment building. Find the stairs and take them up. There will be a very beefy turret at the top. Use crates for cover and peak around to hack it. Then find the zipline and ride it down to the next building. Gather the supplies and then push through the next area, constantly cloaking as you move to avoid gunfire. Larger Ceph enemies will show up, so take them out before they get too close and continue following the objective markers. Jump onto the next torn up building to find the Mindcarrier. Approach it and then let the hallucinations ensue. From there, start going to the next objective marker. Flames will burst out of the buildings as explosions rock the city. If you don't want to wait for the fire to die down, switch on your armor and just sprint through the fire. Approach the next door. The door will blow up and Prophet will get knocked down. A new Ceph enemy type called the Scorcher will come out. Aim your gun at its glowing red eye and fire into it to damage it. It will then shove its eye into the ground and create a shield of sorts for itself. Lob a grenade at it to blow it up when it does this. You can grab the Scorcher's weapon by pressing X. This powerful weapon fires devastating fireballs and is incredibly helpful for the next section. Pick it up and then use it to destroy all the Scorchers in the next area. There will be other Ceph as well as Cell soldiers in the vicinity as well, but they will be cannon fodder for your new weapon. Dump it when it runs out of ammo, and then play the stealth game to reach your objective, which is to reunite with Psycho. Next follow Psycho through the complex. Watch the scenes unfold as you reach your destination. |
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Mission 5:
Red Star Rising
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100%
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As Prophet chats with Claire, start moving along the
rooftops. Use the rubble to as a makeshift bridge when possible. You'll reach
a long fall leading into a stretch of jungle. Activate your armor and then
jump down. Kill the Ceph here and then go to the Mindcarrier and activate it.
Following the scene, you'll be in a super powered states, plus there will be a new Ceph gun at your feet ready for use. Grab it and then start mowing down the Ceph. Once they're all dead, a barricade will be blown up allowing you to move through the city. The objective marker will be high in the sky. Move in its general direction through the flooded streets and apartment buildings. There will be Ceph as well as Cell soldiers, but the Ceph pose the only real threat, and there are only a couple of soldiers to be encountered. The first apartment building you move through should have a mounted turret in one of the windows. I recommend grabbing it before continuing. Instead of using stealth, this section makes more sense using the armor ability. So make sure to have it active. As you continue exploring, there will be another long drop that will drain the armor, so wait for it to recharge before continuing. There will also be a turret you'll come face to face with, so blow it up before it can drain your armor, and keep pushing through until you find the damaged APCs. Now you get a long stretch of walking! Yes, just walking. Walk until you reach the destroyed bridge, then start following it. Make sure to have your armor activated, as there will be a surprise enemy on a bus that will fire an RPG at you. Start mowing down the enemies on the bridge. Keep your armor activated and just kill them all as you push forward to the next building. Start running down the stairs. If you become impatient, you can jump down the middle of the area, as there is water below. A strange scene will occur, and you will have to hold X to re-enter the game. At this point, Prophet will kick open a door and you can continue going after Claire to find and protect her. You can largely ignore the enemies in the long stretches that lie ahead. The Ceph will be busy battling the Cell and vice versa, so there's no real reason for you not to just keep walking forward with your armor activated, unless you want to get involved in the firefights. As you continue, however, there will be one section that is particularly difficult. A helicopter will show up to rain on your parade. Activate the cloak and move forward as much as possible to get away from the helicopter. Once it sees you, start sprinting forward and then immediately activate the cloak once your energy bar is regenerated. There will be a destroyed vehicle with a couple of rocket launchers inside. Grab one, turn on the cloak (or armor), step outside, and then blow up the helicopter. Also in this area there will be a turret and a few Cell soldiers along with the turret. Quickly duck behind cover and wait for your energy to be replenished. Then pop out of cover and hack the turret. Kill any remaining enemies and then continue. You'll start seeing large Ceph vehicles as well as large Cell vehicles. Ignore these and keep going until you reach a dam gate that is blocking the path. Go to the left of the door and platform your way up as high as possible. Kill the soldiers that get in your way. It's best to just leave your armor ability active and take them out that way. There will be a control panel up here, so activate it and the floodgates will open. Drop down and then continue pushing forward, this time to the Command Center. There will be two objective markers on the map. They both lead to different ways of getting to the command center. The closest objective marker is the easiest way, but if you want to go the hard route, then go to the second objective marker. You'll have to deal with an underwater minefield, as well as multiple Ceph enemies in large capacities. If you go the easier route, walk around the Command Center until you find a door with a panel that can be hacked. Ignore most of the enemies and just keep your armor abilities as active as possible. Once you find the door, it will be protected by Scorchers and other Ceph. Kill one of the Scorchers first, then grab their weapon and start killing all the other Ceph in the area. Activate your cloak just in case and then hack the door panel to open the door and go through to reach the Command Center. Your next goal will be to destroy the anti-air defense system. Go up the stairs and take cover. Turn invisible and hack the turret. Then kill any enemies in the nearby vicinity. Destroy the defense system with bullets and then after it explodes, you'll be instructed to regroup with Psycho and Claire. Notice the isolated area you need to reach. There is a drawbridge there that is up. Directly across from that bridge are the controls. Kill any enemies that remain, and either destroy or hack the next turret you see. Activate the controls to lower the bridge and go across. Kill the enemies as you make your way to the elevator and then ride it to the control room.
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Mission 7:
Gods and Monsters
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100%
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Prophet begins this mission with nothing but a
pistol. Luckily, the initial areas have nothing to worry about from an enemy
standpoint. Follow the narrow cave system. As it starts to open up, follow
the water ways and drop down the shafts. Once you reach the outside area,
you'll see a Ceph Mindcarrier Device in the distance, as well as Ceph and
Ceph turrets.
You do not have access to your Nanosuit's powers at this point, so you need to be smart about this. Kill the first few Ceph as you make your way to the Mindcarrier Device. Sprint from cover to cover and try to avoid any firefights as much as possible. As soon as the "health is critical" red text flashes on the screen, dive behind any nearby cover and wait it out. Once you have a clear run, make a rush to the device. Stand in its center, and Prophet will become super-powered. Now you can just annihilate all the Ceph in the area. Murder them and then move through the next cave system. You'll see the next Mindcarrier device soon enough. Get to that one as quickly as possible, hopefully before your super powered suit wears off. Then start destroying the Ceph some more. Run to the end of this area and then follow the cliff up to the final device. Get inside this one to allow Prophet's suit to get beefed up again. Now make your way to the next alien device and get inside. Following the cut-scenes, it's time for the final boss fight of the game! There are very powerful weapons lying all over the place, so get your favorite weapons and get ready. The Alpha Ceph is a large tentacle-like creature with three cannons on it positioned in a triangle formation. Aim your shots at one of the tentacles as you fight it. Use your armor to block its attacks, and be sure to constantly be picking up ammo. When enough damage has been done to it, it will pick up Prophet like the other boss, and so you have to mash A again when prompted. Ceph soldiers will spawn as the Alpha Ceph regroups. Kill these guys. There are objects on the ground that allows you to supercharge Prophet's suit. I recommend doing that to make weeding out the Ceph soldiers faster. The second round with the Alpha Ceph is a bit tougher as this time it will turn into a drill and chase after Prophet. When this happens, find low ground and run away, as this is a one-hit kill if it gets ya. Resume attacking the Alpha Ceph as you did before. Once again, mash A when it picks up Prophet. Kill the newly spawned Ceph, and then repeat the process yet again. This final time after mashing A, more cut-scenes will play, and then Prophet will be floating around in space. He will float over to a satellite. Hack the satellite. There are only two hacking nodes to worry about, so it's a very simple hack. Now Prophet will be in control of the laser attached to the satellite. Make very slight adjustments with the right analog stick to line up the satellite's cursor with the designated area. Hold it there to charge up a shot, and then press RT when prompted to blast it. |
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